Thursday, August 19, 2010


MAG Escalation: A Closer Look

"If you caught our previous blog update, you already know that the upcoming “Escalation” game mode will be available for play in our new MAG Beta program starting August 24. What you don’t know, however, is what Escalation is and how it works, which is exactly what we’re about to show you.

Simply put, Escalation is a simultaneous three-faction battle for resources that supports up to 96 players, or one 32-man platoon for each PMC. The ultimate goal for each Escalation map is to earn the maximum number of points before time runs out or, if time does expire, to have the most points overall. Whichever team meets this goal wins the map and some additional Shadow War points for the cause.

Isla de Magma

Points are gained as Raven, SVER and Valor vie for control of wind, thermal and solar energy objectives — but it’s not as easy as just “running to all your objectives” and holding them until the end. Instead, Escalation is made up of two phases:

For the initial phase, all three teams fight it out to hold the map’s A, B and C objectives — but when any of the three teams gains control of two of these objectives, the second phase kicks off. In this second phase, the original three objectives are locked and a brand-new fourth objective (D) is opened up. The mission now challenges the PMC that took the two objectives originally to defend D against both attacking groups as long as possible; if the D objective is lost, then play reverts back to phase 1 again and the war continues on until we have a winner.

Radiant Barrens

In practice, Escalation is a ton of fun and has been the subject of countless post-game “wow” conversations internally here at Zipper. Of course, one of the main reasons our reactions have been so strong — outside the obvious madness that comes with all three factions battling it out at once — are the maps that go along with it. All three Escalation environments are all unlike any that have been seen in MAG before. Whether it’s the sunny beaches of “Isla de Magma,” the mountains of “Silverback Ridge,” or the desert wasteland of “Radiant Barrens,” the locales are as fascinating as they are colossal. Besides, any MAG game mode that lets you fight out in the heart of a sweltering volcano gets automatic fun points — it’s just a fact of life.

To check out Escalation for yourself, be sure to download the new MAG Beta client from the PlayStation Store for free starting August 24. Keep in mind that you will have to have the retail version of MAG in order for the client to work and that the time and access to the beta may be limited, so you won’t want to miss it.Silverback Ridge"


News Source: http://blog.mag.com/blog/2010/08/mag-escalation-a-closer-look/
1st Picture Source: http://farm5.static.flickr.com/4115/4904572075_bbf4feba09.jpg
2nd Picture Source: http://farm5.static.flickr.com/4079/4904572025_10ae1b7245.jpg
3rd Picture Source: http://farm5.static.flickr.com/4095/4904571971_66bf02b523.jpg



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